The QXmppIncomingServer class represents an incoming XMPP stream from an XMPP server.
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#include <QXmppIncomingServer.h>
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| QXmppIncomingServer (QSslSocket *socket, const QString &domain, QObject *parent) |
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bool | isConnected () const |
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void | disconnectFromHost () |
| Disconnects from the remote host.
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QString | localStreamId () const |
| Returns the stream's identifier.
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bool | sendPacket (const QXmppNonza &) |
| Sends an XMPP packet to the peer.
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Q_SLOT bool | sendData (const QByteArray &) |
| Sends raw data to the peer.
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Q_SIGNAL void | connected () |
| This signal is emitted when the stream is connected.
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Q_SIGNAL void | disconnected () |
| This signal is emitted when the stream is disconnected.
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Q_SIGNAL void | dialbackRequestReceived (const QXmppDialback &result) |
| This signal is emitted when a dialback verify request is received.
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Q_SIGNAL void | elementReceived (const QDomElement &element) |
| This signal is emitted when an element is received.
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| QXmppLoggable (QObject *parent=nullptr) |
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class | QXmppIncomingServerPrivate |
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void | setGauge (const QString &gauge, double value) |
| Sets the given gauge to value.
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void | logMessage (QXmppLogger::MessageType type, const QString &msg) |
| This signal is emitted to send logging messages.
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void | updateCounter (const QString &counter, qint64 amount=1) |
| Updates the given counter by amount.
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void | debug (const QString &message) |
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void | info (const QString &message) |
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void | warning (const QString &message) |
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void | logReceived (const QString &message) |
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void | logSent (const QString &message) |
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The QXmppIncomingServer class represents an incoming XMPP stream from an XMPP server.
◆ QXmppIncomingServer()
QXmppIncomingServer::QXmppIncomingServer |
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QSslSocket * |
socket, |
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const QString & |
domain, |
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QObject * |
parent |
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Constructs a new incoming server stream.
- Parameters
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socket | The socket for the XMPP stream. |
domain | The local domain. |
parent | The parent QObject for the stream (optional). |
◆ isConnected()
bool QXmppIncomingServer::isConnected |
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Returns true if the socket is connected and the remote server is authenticated.
The documentation for this class was generated from the following files: